rem ********** Object Spawner ********** rem [ObjectSpawnerTemplate: MecHQ_ME_US_SpdBoat] ObjectTemplate.create ObjectSpawner MecHQ_ME_US_SpdBoat ObjectTemplate.activeSafe ObjectSpawner MecHQ_ME_US_SpdBoat ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB rem [ObjectSpawnerTemplate: MecHQ_ME_US_APC] ObjectTemplate.create ObjectSpawner MecHQ_ME_US_APC ObjectTemplate.activeSafe ObjectSpawner MecHQ_ME_US_APC ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 APC_BTR90 ObjectTemplate.setObjectTemplate 2 USAPC_LAV25 rem [ObjectSpawnerTemplate: MecHQ_ME_US_LightJeep] ObjectTemplate.create ObjectSpawner MecHQ_ME_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner MecHQ_ME_US_LightJeep ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: US_HQ_CH_US_LightJeep] ObjectTemplate.create ObjectSpawner US_HQ_CH_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner US_HQ_CH_US_LightJeep ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: US_HQ_CH_US_APC] ObjectTemplate.create ObjectSpawner US_HQ_CH_US_APC ObjectTemplate.activeSafe ObjectSpawner US_HQ_CH_US_APC ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 APC_WZ551 ObjectTemplate.setObjectTemplate 2 USAPC_LAV25 rem [ObjectSpawnerTemplate: MecHQ_ME_US_TransHeli] ObjectTemplate.create ObjectSpawner MecHQ_ME_US_TransHeli ObjectTemplate.activeSafe ObjectSpawner MecHQ_ME_US_TransHeli ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 THE_MI17 ObjectTemplate.setObjectTemplate 2 USTHE_UH60 rem [ObjectSpawnerTemplate: MecHQ_CH_US_SpdBoat] ObjectTemplate.create ObjectSpawner MecHQ_CH_US_SpdBoat ObjectTemplate.activeSafe ObjectSpawner MecHQ_CH_US_SpdBoat ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB rem [ObjectSpawnerTemplate: US_HQ_CH_US_TransHeli] ObjectTemplate.create ObjectSpawner US_HQ_CH_US_TransHeli ObjectTemplate.activeSafe ObjectSpawner US_HQ_CH_US_TransHeli ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 CHTHE_Z8 ObjectTemplate.setObjectTemplate 2 USTHE_UH60 if v_arg1 == host rem [ObjectSpawner: MecHQ_ME_US_SpdBoat] Object.create MecHQ_ME_US_SpdBoat Object.absolutePosition 22.911/40.571/-168.419 Object.rotation 178.370/0.000/0.000 Object.setControlPointId 2 Object.layer 1 rem [ObjectSpawner: MecHQ_ME_US_APC] Object.create MecHQ_ME_US_APC Object.absolutePosition 190.734/58.240/-197.999 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 2 Object.layer 1 rem [ObjectSpawner: MecHQ_ME_US_LightJeep] Object.create MecHQ_ME_US_LightJeep Object.absolutePosition 181.440/58.240/-196.919 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 2 Object.layer 1 rem [ObjectSpawner: US_HQ_CH_US_LightJeep] Object.create US_HQ_CH_US_LightJeep Object.absolutePosition -195.421/87.417/-222.203 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 1 Object.layer 1 rem [ObjectSpawner: US_HQ_CH_US_APC] Object.create US_HQ_CH_US_APC Object.absolutePosition -202.370/87.417/-223.303 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 1 Object.layer 1 rem [ObjectSpawner: MecHQ_ME_US_TransHeli] Object.create MecHQ_ME_US_TransHeli Object.absolutePosition 48.834/42.910/-162.196 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 2 Object.layer 1 rem [ObjectSpawner: MecHQ_CH_US_SpdBoat] Object.create MecHQ_CH_US_SpdBoat Object.absolutePosition 57.453/40.349/-107.104 Object.rotation 179.171/0.600/-2.827 Object.setControlPointId 2 Object.layer 1 rem [ObjectSpawner: US_HQ_CH_US_TransHeli] Object.create US_HQ_CH_US_TransHeli Object.absolutePosition -145.540/96.105/-227.546 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 1 Object.layer 1 endIf rem ********** Spawn Points ********** rem [SpawnPointTemplate: MecHQ_1] ObjectTemplate.create SpawnPoint MecHQ_1 ObjectTemplate.activeSafe SpawnPoint MecHQ_1 ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 2 rem [SpawnPoint: MecHQ_1] Object.create MecHQ_1 Object.absolutePosition 165.079/58.240/-188.102 Object.rotation -87.843/0.000/0.000 Object.layer 1 rem [SpawnPointTemplate: MecHQ_2] ObjectTemplate.create SpawnPoint MecHQ_2 ObjectTemplate.activeSafe SpawnPoint MecHQ_2 ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 2 rem [SpawnPoint: MecHQ_2] Object.create MecHQ_2 Object.absolutePosition 107.718/49.544/-174.575 Object.rotation -59.666/0.000/0.000 Object.layer 1 rem [SpawnPointTemplate: MecHQ_3] ObjectTemplate.create SpawnPoint MecHQ_3 ObjectTemplate.activeSafe SpawnPoint MecHQ_3 ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 2 rem [SpawnPoint: MecHQ_3] Object.create MecHQ_3 Object.absolutePosition 25.868/41.925/-159.712 Object.rotation 93.507/0.000/0.000 Object.layer 1 rem [SpawnPointTemplate: US_HQ_1] ObjectTemplate.create SpawnPoint US_HQ_1 ObjectTemplate.activeSafe SpawnPoint US_HQ_1 ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: US_HQ_1] Object.create US_HQ_1 Object.absolutePosition -101.017/99.111/-225.366 Object.rotation -90.752/0.000/0.000 Object.layer 1 rem [SpawnPointTemplate: US_HQ_2] ObjectTemplate.create SpawnPoint US_HQ_2 ObjectTemplate.activeSafe SpawnPoint US_HQ_2 ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: US_HQ_2] Object.create US_HQ_2 Object.absolutePosition -179.757/87.448/-226.271 Object.rotation 97.757/0.000/0.000 Object.layer 1 rem ********** Control Points ********** rem [ControlPointTemplate: US_HQ] ObjectTemplate.create ControlPoint US_HQ ObjectTemplate.activeSafe ControlPoint US_HQ ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName US_HQ ObjectTemplate.team 1 ObjectTemplate.controlPointId 1 ObjectTemplate.hoistMinMax 0.2/0.9 rem [ControlPointTemplate: MecHQ] ObjectTemplate.create ControlPoint MecHQ ObjectTemplate.activeSafe ControlPoint MecHQ ObjectTemplate.modifiedByUser "jonny5" ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName MecHQ ObjectTemplate.team 2 ObjectTemplate.controlPointId 2 ObjectTemplate.hoistMinMax 0.2/0.9 if v_arg1 == host rem [ControlPoint: US_HQ] Object.create US_HQ Object.absolutePosition -115.604/96.018/-235.010 Object.layer 1 rem [ControlPoint: MecHQ] Object.create MecHQ Object.absolutePosition 126.099/51.389/-196.593 Object.layer 1 endIf CombatAreaManager.use 0 CombatAreaManager.timeAllowedOutside 10.000000